|Audio Atrocities™ : Granstream Saga · THQ · Playstation · 1998|
The game does feature animations with bad acting, but I pulled these examples from the dialogue you would hear in-game.
Exhibit A: “No, stop, stop please! I've heard enough!”
Somehow a clip from the casting session made it into the game. This is the part where the actress begged not to have to hear any more crappy dialogue, but was forced to sear it into her unconscious and remember it ALL. This incident makes a strong case for extending the “No means no!” policy to cover sickos that rape our ears.
Exhibit B: “...Princess Elomera...I've read about her in Mao-oh mythology.”
Really? It sounds like the actress is reading about this line for the first time right here. The halting delivery is a dead giveaway.
Exhibit C: “Laramee, today you have become a Desbat pirate.”
Talk about a dumb bit of dialogue with a dorky pirate name! When is anyone going to take a Desbat pirate seriously? “Oh no! Run, we're being invaded by Desbats!” Talk about ridiculous. Stupid dialogue, delivered badly.
Haven't had enough? Here's some additional clips for your amusement:
Clip 4, Clip 5, Clip 6
“Laramee, today you have become a Desbat pirate.”
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